AI Insights · Timothy · April 2024
Top Down Games on Android in Italy Q1 2024
Top Down games on Android in Italy saw diverse performance trends in Q1 2024, with notable metrics in downloads, revenue, and active users.
In Q1 2024, the top 5 top-down games on the Android platform in Italy showed varied performance in terms of downloads, revenue, and active user engagement. Here’s a closer look at the metrics for each game.
Block Blast! by Hungry Studio had an interesting quarter. Weekly downloads started strong at around 54K in early January but gradually declined to approximately 21K by the end of March. The game saw its weekly active users peak at about 276K in mid-February, ending the quarter with around 240K users.
Brawl Stars from Supercell experienced significant revenue growth. Weekly revenue increased from $137K at the start of January to an impressive $477K by the end of March. Downloads also showed an upward trend, reaching around 49K weekly downloads in late February. Active users grew steadily, peaking at approximately 4.6M in the last week of March.
MONOPOLY GO! by Scopely had a relatively stable performance. Weekly revenue fluctuated slightly, starting at around $243K and ending the quarter at approximately $190K. Downloads saw a decline from about 41K in early January to roughly 18K by the end of March. Active users also decreased from around 187K to approximately 125K over the same period.
My Perfect Hotel by SayGames Ltd saw a decline in both downloads and active users. Weekly downloads started at around 31K in early January but dropped to approximately 18K by the end of March. Active users followed a similar trend, decreasing from about 87K to around 54K over the quarter. Revenue remained low, peaking at around $1.1K in the first week of January.
Build A Queen by Supersonic Studios LTD showed moderate performance. Weekly downloads were stable, ranging between 18K and 28K throughout the quarter. Active users peaked at around 121K in mid-February, ending the quarter with approximately 107K. Revenue was minimal, with occasional small peaks, the highest being $21 in late January.
For more detailed insights and data on these top-down games, visit Sensor Tower.